
Then install the Uno platform solution template using the dotnet CLI by running dotnet new -i from the command line. You should download and install VS Code, and after that download and install mono runtime. If you're on a Mac or Linux computer, you can use VS Code. Next, create a new C# solution using the Cross-Platform App (Uno Platform) template, from Visual Studio's Start Page. Select and Install the Uno Platform Solution Templates extension. You can download and install the template using this link or open Visual Studio and go to Extension Manager, then expand the Online node and search for Uno Platform. Install Uno platform solution templates from the Visual Studio marketplace. If you want to use Visual Studio IDE, you should download and install Visual Studio 2019 version 16.3 or later and make sure to select Universal Windows Platform and ASP.NET and web development workload when installing. At the time of this publication, it's version 3.1.402. NET Core SDK installed, so download and install the latest version of the. The setup is different for each platform but I'll detail the steps for creating an Uno project using both Visual Studio and VS Code. You can build Uno platform apps for WebAssembly, Windows, Linux, macOS, and the different mobile OS. In order to easily follow along, you need to have some knowledge of C# and either XAML, Windows Forms, or WebForms, but I'll be chiming in with some context so that even if you've never worked with XAML, you can easily follow along. Set up your computer for WebAssembly app development with.Here’s how the app you will build will look like: You'll build a simple XAML app with some form controls to collect data and display that data in a ListView.

I'll show you how to build a web application utilising WebAssembly with. In a previous post, we briefly introduced the concept of WebAssembly and what framework/library you need to build WebAssembly apps with.
